The game is much more story-heavy than the Zelda-esque aesthetic would lead you to believe. While you are free to explore the world between narrative beats, there are limits to where you can go right at the start. At first, you are restricted to the regions surrounding Mondstadt, the game’s major city. However, the world opens as you clear story quests, discover landmarks, and solve puzzles. In the closed beta, the Liyue harbor town and region become available once you achieve a level 30 adventure rank. I appreciate Genshin Impact’s open-world design; you can explore and quest without a looming sense of being railroaded by the story, and without feeling too overwhelmed by the size of the full map.
Genshin Impact’s party system immediately sets it apart from Zelda and other open-world RPGs. You actively recruit new playable characters into your group as you progress through the story, and each of them possesses unique attack styles and abilities. There is some overlap to be sure: For example, sword-wielding heroes have unique attack animations, but they all feature the same combat inputs and are functionally similar.
- OS: Windows 7 or higher (64 bit)
- Processor: 2.6 GHz Intel® Core™ i5-750 or 3.2 GHz AMD Phenom™ II X4 955
- Memory: 4 GB RAM
- Graphics: 2 GB Direct3D 11 capable video card (GeForce GTX 780 or Radeon R280)
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: These are preliminary system specs that can and will change!