Those Who Remain quickly becomes a tense and spooky puzzle. I needed to stay in the light and travel to my destination while manipulating the few power sources in the area. In one sequence, I had to make sure that the road ahead was lit before I could continue, so I had to walk into partially lit house to solve a puzzle and clear my path. With the ghostly figures in the darkness just inches away, I grabbed a spare fuse for a generator outside.
Dormont is a haunted town. Not by ghosts, exactly, but by a pervasive darkness that blankets its buildings and residences. In the darkness, there are humanoid figures with glowing eyes, motionless and watching. With the smallest amount of light they’ll disappear, but if you happen to wander into the dark for anything other than the briefest moment, they’ll drag you down into a quick and violent death. Along with the figures in the dark, there is a mysterious alternate reality accessed through glowing blue doors, which transports the player into a mirror world where the rules of gravity and physicality aren’t quite the same.

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System Requirements

    • OS: Windows Vista 64-bit
    • Processor: Core i3 2.4Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3
    • DirectX: Version 11
    • Storage: 9 GB available space
    • OS: Windows 7 64-bit
    • Processor: Core i5 / AMD FX 2.4Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 480 / AMD Radeon HD 5970. OpenGL 3.3
    • DirectX: Version 11
    • Storage: 9 GB available space



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